Scouting, Volume 78, Number 6, November-December 1990 Page: 3
58, [24] p. : ill. (some col.) ; 28 cm.View a full description of this periodical.
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REACTOR
TRANSPORTER
WIRE g-ALE
RIPOD
LASUtNie
SIX-FOCST 5TAVE5
square:
LASHIfSGS
February or at any regular troop meeting. Invite members of
the family and troop alumni to attend.
Here are some suggestions:
• Scouts who do not have a hobby or special interest should
be encouraged to select one, if only for the hobby show. They
will get more enjoyment if they take part. Encourage displays
on subjects related to the merit badge program.
• Have each Scout display his hobby on a card table brought
from home. Decorations are to be furnished by each Scout.
• On each table, place a sign telling what hobby is displayed.
Furnish pegboards and coat-hanger wire for those who need
to hang up articles.
• Each hobby should be displayed within an area equal to the
top of a regular card table and the equivalent space on a wall
in back of the table. This gives each participant equal "bill-
ing."
• Have your patrol leaders' council decide on the various
categories of winners. There should be plenty of prizes. Se-
lect a team of judges. Award simple prizes to the winners and
a ribbon or certificate to all entrants.
• You can arrange for recorded background music while par-
ents and friends visit the exhibits.
Here is a list of subjects often found in hobby shows:
computers
fly-tying
birdhouses and
feeders
neckerchief slides
still photography
nature conservation
coin collecting model trains
freestyle biking first aid
archery star study
gun safety fishing
rock collections ceramics
paintings model cars
woodcarving bird study
plaster casting pioneering models model airplanes
stamp collection woodworking insect collections
video photography fire-making pets
Indian lore art work chess or checkers
camping gear matchbook covers
INTERPATROL ACTIVITIES
Reactor Transporter.
Equipment: For each patrol, six Scout staves or saplings about
six feet long, four six-foot lengths of cord, 20 feet of binder
twine or light cord, one No. 10 can, and one nut for a 1/2-inch
bolt.
Action: On signal each patrol builds transporter by lashing a
three-sided frame with three staves and then lashing on a
tripod from the three corners of the frame. The tin can is
suspended from the top of the tripod. Nut is also hung from
the top of the tripod. It hangs down in the can, but does not
touch the bottom or the sides.
When finished, three patrol members pick it up by the
three corners and carry it to a finish line at least 100 feet away.
If nut swings and hits side of can, patrol must return to
starting line and start carry again. Object is to transport
reactor so gently and evenly that it is not jarred.
Scoring: First patrol across the line wins.
THpod Lashing.
Equipment: For each patrol, three spars about the same size,
one eight-foot length of lashing rope, and one six-foot length
of rope for suspension.
Action: On signal, patrol members lash a tripod as shown in
the Fieldbook. When finished, set up tripod, tie bowline in
one end of short rope, place bowline loop over the top of the
tripod so the free end is suspended down the center of the
tripod.
Tie a bowline in the free end high enough so the loop
cannot touch the ground. One Scout stands in the loop,
holds his balance by hanging onto the line from the top of the
tripod.
Scoring: First patrol with a Scout standing in the bowline
loop with the tripod supporting him is the winner.
OUTDOOR INTERPATROL CONTESTS
Log-Raising Relay
Equipment: For each patrol, a crossbar, 10 feet high; a two-
foot log about six inches in diameter; and 50-foot length of
1/2-inch rope.
Method: Patrols line up in relay style at starting line, 25 feet
from crossbar. On signal, the first Scout in each patrol coils
the rope and throws one end of it over the crossbar. He runs
forward and ties one end of rope around the log with a timber
hitch. He then hoists the log off the ground by pulling on the
free end of the rope. After the log has cleared the ground, he
lets it drop, unties timber hitch, pulls rope from crossbar,
carries one end to starting line, and touches off next Scout in
his patrol. That Scout repeats the performance, as do all eight
members of the team. A Scout who fails to throw the rope
over the crossbar after five attempts disqualifies his patrol.
Scoring: The first patrol to finish is the winner.
HOBBIES 3 1991
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Boy Scouts of America. Scouting, Volume 78, Number 6, November-December 1990, periodical, November 1990; Irving, Texas. (https://texashistory.unt.edu/ark:/67531/metapth353650/m1/69/: accessed April 25, 2024), University of North Texas Libraries, The Portal to Texas History, https://texashistory.unt.edu; crediting Boy Scouts of America National Scouting Museum.