Scouting, Volume 38, Number 10, December 1950 Page: 32
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sp//v your, sprockets!sing your spokes!
fey 0. W. fie*v*te.tt, National Director, Explorer Service
Excited? Of course I'm excited, for here is a
great all-around program for your Council,
District or Unit to promote. It's the kind of a thing
my old Scoutmaster, Elmer Humeston, would go
for — and he was particular.
A bike rodeo is a team game with Explorers en-
tered in every special event. You'll find some-
thing for everyone. Events against time, events
demanding skill and dexterity, events demanding
strength, energy and intelligence.
There are speed events, dashes, sprints, slaloms;
and snail events, straight-away and spiral. The
question in the snail race is how slow can you go
and not fall over? You'll split laughing at the
fellows trying to go slow and still stay on the
You can run a Rodeo on roped-off pavements, in
the city parks, or on the priaries, or even in a large
In Bike-Ways, a new book by Godfrey Frankel,
Sterling Publishing Company, New York, you'll
find a whole chapter on Rodeo games. Let's see
what he has to say about them.
"The rodeo games to be described here are excit-
ing and challenging in themselves, and fortunately,
without elaborate preparation. First decide which of
these bike events to include and when to run them.
Then secure a permit from the police or parks de-
partment to set aside an area in a city park that has
a roadway or cinder path for racing. If you find an
unused area that is easily reached and for which
no permit is necessary, all the better.
"The materials you need for a rodeo are ordinary
items, plus a stop watch.
"parallel, slalom, and circle — 50 feet of
string, 2 pencils, box of white chalk.
"see-saw — 1 large brick, 1 plank of wood about
18" wide x 12' long.
"obstacle drop — 4 bushel baskets or cartons, 4
old tennis balls.
"ring toss — 12 rubber jar rings, 28" square
board with 23 nails 3" long.
It will only take a few minutes to set up the
various Rodeo games. For the three chalk line
games you will need a space at least 100' x 30' with
visible. (Or you can use string held down by wire
a pavement, roadway, or yard for the cnalk to be
staples if on the ground.)
"Draw two parallel lines 75' long and 3' apart.
Tie two pieces of chalk 3' apart on a string. Two
people stretch the string taut and mark out the
lines. Two games can be run off within these lines
— a dash and a slow race. Each cyclist is timed as
he rides the course alone and is disqualified if he
touches the lines or his foot touches the ground.
"This is named from the famous skiing race in
which you follow a zigzag course down a hill. In
the bike slalom, the cyclist follows a course marked
by two parallel zigzag chalk lines 5' apart. Draw
the lines parallel for 20' in the other direction. The
turn should be approximately 110 degrees or a
little more than a right-angle turn. Make as many
turns as you have space for; generally 4 or 5 are
the maximum. You can have fast and slow races,
as in the Parallel.
"All three chalk — (line) events test and im-
prove your precision. The circle event has an added
factor — the element of control. This is the most
difficult of the chalk games, as it requires the most
control and calls forth the greatest coordination.
The cyclist must know his bike completely and feel
it as part of him.
"The game is prepared by tying a stick of chalk
to one end of a 15' piece of string and a pencil to
the other end. One person holds the pencil firmly
in the center of the pavement and another person,
holding the string taut, chalks a spiral around the
one in the center who gradually pulls in the string
as his companion goes around, thereby leaving less
circumference each round. A spiral is thus drawn
with 3' to 4' between the circular lines until the
inner circle is closed.
"Both the fast and slow races can be run off
between the spiralling lines by timing the cyclist.
Touching the line disqualifies the contestant. The
start should be at the opening on the outer circle,
and the finish at the center.
"This simple event can be part of a cross-country
race, or it can be set up by itself. A brick is placed
midway under a plank of wood about 18" wide
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Boy Scouts of America. Scouting, Volume 38, Number 10, December 1950, periodical, December 1950; New York, New York. (texashistory.unt.edu/ark:/67531/metapth313169/m1/34/: accessed December 13, 2018), University of North Texas Libraries, The Portal to Texas History, texashistory.unt.edu; crediting Boy Scouts of America National Scouting Museum.