The J-TAC (Stephenville, Tex.) 2006 Summer Edition Page: 7 of 10
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Entertainment
Page 7
The J-TAC Summer 2006
Vegas Night
March 1
Spring Break
March 12-18
Tai'Ieton Roundup
' March 31
Greek Week
'March J3-9
Chuck Wagon
Dinner
March 22
Final Exams
April 26-May 2
I-
Easter
April 8
Commencement
Ceremony
May 2007
Online gaming continues to increase in popularity
By ERIK WALSH
Asst. Managing Editor
Last night I was the mastermind behind a massive bank rob-
bery, Some companions and I busted into a bank, defeated a
bunch of cops and made it out with all the dough. Aiding us on
our quest of greed were {he powers of super strength, psionic
mind-control, fire blasting from, hands, as well, as the dedicated
service of undead minions. No, last night f wasn't on drugs, and
I wasn't dreaming. I was.playing a popular MMORPG called City
of Villains.
Many of you may ask "what the heck is an MMORPG?"
MMORPGs,-or Massively Multiplayer Online Role-Playing
Games, are communities of gamers .-together on one server, or
world, playing together in a collective online experience. Last
night my companions were fellow gamers sitting at home at their
desktop, just like myself.
MMORPGs have evolved from an isolated "geek" thing into a
world-wide epidemic. World of Warcraft, or WoW, is the world's
most popular MMORPG. According to wikipeciiai.com, World of
Warcraft's popularity has reached more than five million gam-
ers worldwide. Add on to that the number of players from other
MMOs on the market and there are a whole lot of„gamers. Mas-
sively multiplayer indeed.
Some of the most popular MMORPGs avaiable include:
World of Warcraft
WoW sold over 240,000 copies in.the 24 hours after it's launch.
That's more than any other PC game in history.
In WoW, the gamer can choose to, plaV as the alliance (good
guys) and the horde (bad guys). The alliance and horde each
have different playable races that customize your character the
way you want it. This is pretty standard f6r MMORPGs. One can
choose between male or female, human, elf or troll and so on.
World of Warcraft is famous for the ability to play the game
(player vs. player) almost any where. The game js seperated into
diffent continents and cities for the different races. You could
take your character into a hostile city to ransack it.. The problem
is your character will be outnumbered in enemy territory. This is.
why you go along vvith, let's say, 60 of yoi<ir closest friends. Sixty
people raiding a town is quite entertaining.
City of Heroes/Villians
City of Heros was released in 2004 arid is based oh the super
hero comic book genre. City of Heroes (or CoH) was so popular
that their publisher released a sequal titled City of Villians (CoV)
in 2005. , ■
1 own and play both of these games and love the super hero
theme associated with them. This game is a lot like WoW. You
create your character, customize it from all kinds of drffeent pow-
er sets and begin the process of "leveling" itj. I play almost every
day for at least a couple of hours. . '
Some other popular MMORPGs include Everquest II, Final
Fantasy Online, Guild Wars, Star Wars Galaxies and Dungeons
and Dragons Online.
1
Source: WorklofWarcraft.com Web site
War of Warcraft has exploded into a truely massive multi-player
experiance. WoW sold over 240,000 copies in it's first 24 hours
on retail shelves. It is the highest selling PC game in history.
MySpace emerges as venue
for young local musicians
By AMY BURK
Staff Writer
'MySpace, a popular Web site and online com-
munity builder, has given local musicians a new
outlet and brought garage bands out of the garage
and into the lives of the people that support local
music.
Previously, a band's online experience has de-
pended heavily on their independent Web sites
and self-compiled mailing lists. With the popular-
ity of MySpace on the rise, bands are able to keep
in touch with fans in a more efficient way.
"The difference between MySpace and an
e-mail list is that most people are addicted to
MySpace for one reason oran other, and we know
that they are going to check their pages everyday," .
L.D. Whitehead, singer and rhythm- guitarist for
80 Proof, said. "E-mail lists are another story. They
are usually not checked regularly, and other peo-
ple can't lool< at the person's e-mails and see that
we have a page that they cap be a part of also."
Other local bands have noticed the conve-
nience of using MySpace as a way to reach out to
their fans.
" "MySpace has helped us out a lot," Cody Gill,
lead singer and guitarist for the Cody Gill Band,
said. "It has allowed us to reach more fans than we
would be able to just through our Web site."
MySpace also serves as a tool for people inter-
ested in the local music scene to locate bands that
fit their taste.
"I have met several people at shows that are
on MySpace and have heard about us that way,"
Gill said. "It is another outreach for fans, too,"
Most local venues pay bands a percentage of
the money brought in through the cover charges
paid by patrons at the door. MySpace exists as the
ultimate 'promotion tool for shows and helps en-
. sure that good bands get paid enough to make it
worth their time to provide the quality entertain-
ment they strive for.
"A lot of my friends find out about our shows
because I post the times and venues in a bulletin,"
See MYSPACE, Page 9
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DM17931
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The J-TAC (Stephenville, Tex.) 2006 Summer Edition, newspaper, 2006; (https://texashistory.unt.edu/ark:/67531/metapth142226/m1/7/: accessed April 25, 2024), University of North Texas Libraries, The Portal to Texas History, https://texashistory.unt.edu; crediting Tarleton State University.